It uses a Battlefield like ticket counter to keep score. It's my favorite game mode.Īrena places your team in a circular playfield, with the goal of killing enemy minions and rival players. Siege has a large, central jungle area and a helpful, damage-absorbing beast that spawns whenever a team kills 100 minions. Joust is a small, Conquest-like mode with two jungle lanes. For example, you must quickly decide if you want to chase weakened foes into the jungle for the kill, or play it safe by returning to a tower. The jungle's impact on combat is what makes Conquest incredibly fun, as the ever-present threat of an ambush directly influences your strategies. The center lane is separated from the two outer lanes by the "jungle." It's an area of the map with limited visibility, and camps that offer gold and team- or player-enhancing buffs. The objective is simple: push the lanes and destroy the enemy Titan, while defending your own. 5 contest, with three lanes that each house two towers and a phoenix that protect a team's Titan. Digging DeepConquest is Smite's core mode.
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